I will preface this by saying that I am not normally a puzzle-game person. I had so much fun playing this game and the amount of polish, juice and thought put into it is just fantastic. Some quick highlights for me:
The cave-painting style UI
The player abiltiies cracking and falling off the wall as the relevant ruby is aquired
The glyphs lighting up as rubies are aquired
The sound design
Music, while short is a perfect accompaniment
Ruby sound effects are so satisying, especially when collectig multiple in quick succession
The visuals
Love the design of the slime + how it degrades with each ruby
The randomly-generated vines + how they move along with the slime
You had some great brain-teasers for levels, a few I really had to go away and change how I thought about the mechanics, or try to focus on collecting the rubies in different sequences to succeed
Overall this is a fantastic game jam submission. Absolutely incredible work by both of you, definitely somethng to be proud of!
If you're not usually a fan of puzzle games, then your comment touches me even more, because there's a lot of puzzle in this game :D
Personally, I really want to continue creating this game, and add a lot of mechanics to it. First, I'm going to focus on improving “Cosy Company Puzzle” (one of my previous games), but then I'll come back and improve this one. I hope you'll enjoy version 2.0 as much as the jam version :)
Thank you very much! As always, it's hard to keep to the three hours. And since we'd gone over the clock anyway, and liked the concept of the game, we decided to give it a good polish!
Honestly, I'm very proud and happy to have created this game :)
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I will preface this by saying that I am not normally a puzzle-game person. I had so much fun playing this game and the amount of polish, juice and thought put into it is just fantastic. Some quick highlights for me:
Overall this is a fantastic game jam submission. Absolutely incredible work by both of you, definitely somethng to be proud of!
If you're not usually a fan of puzzle games, then your comment touches me even more, because there's a lot of puzzle in this game :D
Personally, I really want to continue creating this game, and add a lot of mechanics to it. First, I'm going to focus on improving “Cosy Company Puzzle” (one of my previous games), but then I'll come back and improve this one. I hope you'll enjoy version 2.0 as much as the jam version :)
fun game
Thank you so much :)
J'aime beaucoup ce petit jeu, le gameplay est franchement cool ! GG à vous deux.
Merci beaucoup ! :D J'ai toujours aimé les puzzle-platformers, et je suis ravi d'avoir eu l'idée de ce gameplay afin de pouvoir en créer un.
Love this game SO much <3
10/10 would recommend
Oh <3 Thank you so much!
It really makes my day!
Amazing concept and execution. Well done. It always baffles me how fast you design and make these little games
Thank you very much! As always, it's hard to keep to the three hours. And since we'd gone over the clock anyway, and liked the concept of the game, we decided to give it a good polish!
Honestly, I'm very proud and happy to have created this game :)
If you ever want level solutions :